Elder scrolls call to arms quickie

Middle-earth Vanguard Thorin's Company


(Vanguard : Thorin's Company ) [200 Points]



11 activation 4 red 1 white power 

Thorin as Commander with shield  
Balin as Spellcaster (priest)
Dwalin as Ironguard  (hvy weapon)
Bofur as Shield Breaker
Kili / Ori / Nori  as Ironwatch (crossbows)
Bifur/ Oin as Ironclad (with spears)
Bombur / Dori  as Levy Grunts 

Missing Fili/Gloin, and Gandalf and Bilbo. 


am I lacking a large model should I fit in the vanguard Earth element?
I some times about putting bomber on a large base and calling him an earth elemental "force to re conned with "

  • Warband - Normal Games (Dwarfs) [200 Points]

    Rules: Kings of War - Vanguard V1 Release, Tactical Redeployment (2), Warband - Normal Games
    • Command [34 Points] Thorin

      • Dwarf Sergeant [34 Points]

        Selections: Large Shield (Common) [3 Points]
        Categories: Command
        Rules: Crushing Strength (1), Equipment - Defender, Equipment - Large Shield, Headstrong, Inspiring, Power Dice White (1)
        Warband Member: Dwarf Sergeant, Items - Armour: Large Shield

        Warband Member Sp Me Ra Ar Ne Wn H Ranged Melee Alignment Race Ref
        Dwarf Sergeant 4 4+ 5+ 4+ 5+ 4 2 1D8 3D8 Good Dwarf
        Items - Armour Notes Ref
        Large Shield Cannot be taken by SPELLCASTERS
    • Grunt [16 Points] Bombur / Dori

      • Dwarf Levy [8 Points]

        Categories: Grunt
        Rules: Headstrong
        Warband Member: Dwarf Levy

        Warband Member Sp Me Ra Ar Ne Wn H Ranged Melee Alignment Race Ref
        Dwarf Levy 4 5+ 5+ 5+ 5+ 1 2 1D8 2D8 Good Dwarf
      • Dwarf Levy [8 Points]

        Categories: Grunt
        Rules: Headstrong
        Warband Member: Dwarf Levy

        Warband Member Sp Me Ra Ar Ne Wn H Ranged Melee Alignment Race Ref
        Dwarf Levy 4 5+ 5+ 5+ 5+ 1 2 1D8 2D8 Good Dwarf
    • Warrior [92 Points]

      • Ironclad [15 Points] Bifur / Orin

        Selections: Spear (Common) [2 Points]
        Categories: Warrior
        Rules: Headstrong, Weapon - Spear
        Warband Member: Ironclad, Equipment - Melee: Spear

        Warband Member Sp Me Ra Ar Ne Wn H Ranged Melee Alignment Race Ref
        Ironclad 4 4+ 6+ 4+ 5+ 2 2 1D8 2D8 Good Dwarf
        Equipment - Melee Rules Ref
        Spear
      • Ironclad [15 Points]

        Selections: Spear (Common) [2 Points]
        Categories: Warrior
        Rules: Headstrong, Weapon - Spear
        Warband Member: Ironclad, Equipment - Melee: Spear

        Warband Member Sp Me Ra Ar Ne Wn H Ranged Melee Alignment Race Ref
        Ironclad 4 4+ 6+ 4+ 5+ 2 2 1D8 2D8 Good Dwarf
        Equipment - Melee Rules Ref
        Spear
      • Ironwatch [16 Points]  Killi/Ori/ Nori

        Categories: Warrior
        Rules: Combined Fire, Equipment - Piercing (1), Equipment - Reload, Headstrong
        Warband Member: Ironwatch, Equipment - Shooting: Crossbow

        Warband Member Sp Me Ra Ar Ne Wn H Ranged Melee Alignment Race Ref
        Ironwatch 4 5+ 5+ 5+ 5+ 2 2 2D8 1D8 Good Dwarf
        Equipment - Shooting Range Rules Ref
        Crossbow 12" Piercing (1), Reload
      • Ironwatch [16 Points]

        Categories: Warrior
        Rules: Combined Fire, Equipment - Piercing (1), Equipment - Reload, Headstrong
        Warband Member: Ironwatch, Equipment - Shooting: Crossbow

        Warband Member Sp Me Ra Ar Ne Wn H Ranged Melee Alignment Race Ref
        Ironwatch 4 5+ 5+ 5+ 5+ 2 2 2D8 1D8 Good Dwarf
        Equipment - Shooting Range Rules Ref
        Crossbow 12" Piercing (1), Reload
      • Ironwatch [16 Points]

        Categories: Warrior
        Rules: Combined Fire, Equipment - Piercing (1), Equipment - Reload, Headstrong
        Warband Member: Ironwatch, Equipment - Shooting: Crossbow

        Warband Member Sp Me Ra Ar Ne Wn H Ranged Melee Alignment Race Ref
        Ironwatch 4 5+ 5+ 5+ 5+ 2 2 2D8 1D8 Good Dwarf
        Equipment - Shooting Range Rules Ref
        Crossbow 12" Piercing (1), Reload
      • Shieldbreaker [14 Points]  Bofur

        Categories: Warrior
        Rules: Crushing Strength (1), Headstrong, Weapon - Shieldbreaker Hammer
        Warband Member: Shieldbreaker, Equipment - Melee: Shieldbreaker Hammer

        Warband Member Sp Me Ra Ar Ne Wn H Ranged Melee Alignment Race Ref
        Shieldbreaker 4 4+ 6+ 5+ 5+ 2 2 1D8 2D8 Good Dwarf
        Equipment - Melee Rules Ref
        Shieldbreaker Hammer
    • Spellcaster [28 Points]

      • Stone Priest [28 Points]  Balin

        Selections: Fireball (short), Hammer (long), Heal (short)
        Categories: Spellcaster
        Rules: Headstrong, Inspiring
        Warband Member: Stone Priest, Spells: Fireball (short), Hammer (long), Heal (short)

        Warband Member Sp Me Ra Ar Ne Wn H Ranged Melee Alignment Race Ref
        Stone Priest 4 6+ 4+ 6+ 4+ 3 2 1D8 2D8 Good Dwarf
        Spells Range Dice Roll Boostable Rules Rules Boosted Ref
        Fireball (short) 12" 2D8 Y Breath
        Hammer (long) 9" 2D8 -
        Heal (short) 6" 3D8 Y
    • Support [30 Points]

      • Ironguard [30 Points]

        Selections: Heavy Weapon (Common) [3 Points]
        Categories: Support
        Rules: Crushing Strength (1), Defender, Equipment - Crushing Strength (+1), Equipment - Heavy Weapon, Headstrong, Power Dice Red (1)
        Warband Member: Ironguard

        Warband Member Sp Me Ra Ar Ne Wn H Ranged Melee Alignment Race Ref
        Ironguard 4 3+ 6+ 4+ 4+ 2 2 1D8 3D8 Good Dwarf

Force Rules

Kings of War - Vanguard V1 Release:
Kings of War - Vanguard and all its related content are copyrighted by Mantic Games. Content used with their permission.
.

Selection Rules

Combined Fire: When involved in a Group Shoot Action, Ironwatch models add +1 dice to their Ranged Attack roll if one or more other Ironwatch models in the group fire at the same target.
Crushing Strength (1): (Rulebook p38)
Defender: (Rulebook p38)
Equipment - Crushing Strength (+1): (Rulebook p38)
Equipment - Defender
Equipment - Heavy Weapon: The model gains Crushing Strength (1) or adds +1 to its Crushing Strength value when making a Melee attack with this weapon.
Equipment - Large Shield: The model has the Defender special rule.
Equipment - Piercing (1): (Rulebook p38)
Equipment - Reload: (Rulebook p38)
Headstrong: (Rulebook p38)
Inspiring: (Rulebook p38)
Power Dice Red (1)
Power Dice White (1)
Weapon - Shieldbreaker Hammer: The model may reroll one of its Melee attack dice that failed to cause a hit.
Weapon - Spear: Models with spears not Engaged with an enemy model but within 2” of a friendly model that is, grant the Engaged model one bonus die for its Melee attacks. Only 1 bonus die may be given to a model in this way, regardless of the number of spears in range. Models with spears participating in a Group Charge Action to do not have to engage enemy models but must end their move within 2” of a model in the group that is engaged.

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